Five Nights at Treasure Island: Found Wikia
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The Suits are the main antagonists of Abandoned: Discovery Island and Five Nights at Treasure Island: Found Revision 1. They appear to resemble Dinsey characters, and they must be repelled by shutting off a camera, hiding under the desk, turning off the power or scaring them away with the flashlight.

Photo-Negative Mickey

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Photo-Negative Mickey is the main antagonist of the game. He is a Mickey Mouse suit, but with photo-negative coloration. He wanders in straight pattern from Character Prep 1, through the Staff Area, till the Meat Freezer. From the Meat Freezer, he can enter the Office through the right door, or go to the Lounge, and then go to the left door of the Office. Once he is in the office, shutting off a camera should lure him away.

Oswald

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Oswald is an unfinished suit resembling the Disney character, thus he lacks arms and has flipped textures (with his facial features going on his ears). He overalls seem to look melted, and his pants are barely dark teal, and his mouth is also the same color as his pants. He is almost completely black, making him hard to spot on the cameras. He goes in the same pattern as Photo-Negative Mickey, but he starts from the Storage Room. He can only enter the Office through the left door from the Lounge.

Disembodied

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Disembodied is the headpeice of a Donald Duck suit. His eyes are depicted black and he lacks his sailor hat. He starts in Character Prep 1, and first will stare into the camera when he will be ready to attack. He will then occasionally appear on the player's desk in the Office, making glitching loud quacking-like sounds. The player must shut off a camera to make him leave, otherwise he will speed up other suits.

The Face

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The Face is a deformed Mickey Mouse suit, but unlike Photo-Negative Mickey, he retains his normal colors. His legs are missing, and his jaw hangs open as if it was broken. His eyes are glossy and beady human-like eyes, and are smaller than his big droopy eyesockets. He will first appear on the Roof if not watched, and will then enter the Office from the vents. He is seen on the player's desk, and shutting off a camera will lure him away.

He also appears on the first floor of the Pirate Caverns, chasing the player.

Acephalous

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Acephalous is a discolored Goofy suit that lacks a head. His head can be found in the Meat Freezer. Acephalous will start from Janitor's Closet and will go through the Bathroom and the Meat Freezer, until he reaches Office. Once he is there, the player must hide to make him go away, otherwise he will kill the player.

His head in the Meat Freezer can only teleport with the help of God, and will block the player from hiding.

Suicide Mouse

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Suicide Mouse is grayscale Mickey Mouse costume that is a direct reference to creepypasta Suicidemouse.avi. He starts in the Broadcasting Room, and will go through Character Prep 1, the Staff Area, the Meat Freezer and the Office. He goes in straight pattern like Photo-Negative Mickey. He will also change posters in Character Prep 1 to a vintage version of a grinning Mickey Mouse. Shutting off a camera makes him go away.

Photo-Negative Minnie

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Photo-Negative Minnie is a negative-effected Minnie Mouse costume. She has small and empty button-like eyes and a huge pair of human-like teeth. She starts hanging in Character Prep 1, and will go in a straight pattern similar to Photo-Negative Mickey. Once she is in the office, you must shut off the camera to lure him away, otherwise she will kill the player and crash the game.

Pluto

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He is a gloomy-looking version of the Classic Pluto. Pluto will sometimes appear at the left door of the office during Night 3, making bark-like sounds. Shutting off a camera will make him go way. He also blocks any suits that comes from the left door from the player's sight and will silence Disembodied.

Daisy Duck

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Daisy Duck is the headpeice of a Daisy Duck costume. She starts in Character Prep 2 and will sometimes teleport to the Office from Night 4 onward. While she is in the office, she will be on the desk in a similar style to Disembodied, and will stop the player from shutting off the power, while making glitching quacking-like noises. She can be lured away by shutting off a camera.

She can be automatically summoned by God.

Willy

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Willy is another main antagonist of the game. He is a monochrome Mickey Mouse suit from the cartoon "Steamboat Willie". He will first appear in the Lounge if player watches the cameras too much. Later, he will go into Office through the left door if the player still has the monitor up, and you must shut a camera off to send him back to the Lounge. Shutting off a camera before he enters the office will reset his cycle, like The Face.

In phase 3.0 of the game, he starts from Character Prep 1 by first facing the right wall before staring at the camera as he is ready to move. He wanders in the same pattern as Photo-Negative Mickey, but he will only enter the Office through the left door from the Lounge.

Classic Oswald

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Classic Oswald is a normal-colored version of Oswald with blue overalls in good condition. He starts in the Storage Room behind the boxes, and will be active from Night 4 onward. After peeking out of the boxes, he will move to Staff Area, and while he enters the Meat Freezer, he will run to the Office. The player must then very quickly hide under the desk or shut off a camera or the power in R1 to reset his cycle, or he will run into the Office, killing the player.

Hourglass

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Hourglass is a scrapped suit. He appears to be a big green crawling figure, standing on four legs. He also has a Mickey Mouse-like face. It was known that he will be able to teleport around after starting from the Storage Room, and will then enter the Office, where the player must shut off a camera to lure him away. He was scrapped due to RAM-related issues.

MickMick

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MickMick is an ordinary Mickey Mouse suit, but with large eyesockets and a pair of human-like eyes. He starts on the Roof, and will then enter the Pirate Caverns Entrance. Later, he will then enter the Office at the very left corner. Once he is in the office, you must shine the flashlight on his face to make him go away.

In phase 2.0 of the game, he goes in the same pattern as Photo-Negative Mickey, but he starts from the Storage Room. He can enter the office through the Meat Freezer and the Lounge. Shutting off a camera should lure him away.

Corruptus

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Corruptus appears to be a distorted mashup of Photo-Negative Mickey, The Face, Suicide Mouse and MickMick. He will only appear on Night 6 if the Good Ending is discovered. He can appear in every camera (except for CAM 11) and can glitch every room he enters, even the Office, and if he appear at the left doorway of the Office or next to the Treasure Island sign while speaking in his garbled voice, the player must shut off a camera or the power to avoid him. If he is directly in front of the player while his voice is more clear, they must hide under the desk. While the power is off, the player must stand completely still if his voice sounds garbled while entering the , and they must hide under the desk if he enters the Office while his voice sounds more clear.

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Corruptus is similar to his A:DI counterpart, except that Hourglass and Willy are now fused into him while he has a numerous amount of tears and rips of different sizes. Corruptus starts at the Broadcasting Room at 2 AM during Night 6, and will kill the player is he is in the Office, as the only way to stop him is to turn off the TV in the Broadcasting Room.

In the Classic Corruptus DLC, he behaves identically as he did in A:DI, save for a few differences. The player will be unable to turn off the power, as Daisy Duck will occasionally peek out from behind the desk.

True Mickey

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"WARNING: SPOILERS"
This page contains major spoilers from Five Nights at Treasure Island: Found, if you wish not to spoil the game for yourself please direct yourself back to the main page.

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True Mickey makes his first appearance in the opening cutscene of the game and the True Ending. True Mickey has an identical appearance to Photo-Negative Mickey, but with a darker appearance, and his eyes are replaced with glossy human-like eyes, while he has large eyesockets like MickMick. During his boss fight, his textures change to a pure black-and-white color. On Night 6 (if the True Ending is discovered), True Mickey will start outside the camera's view, and will start in the Staff Area on 1 AM, moves to the Meat Freezer on 2 AM. The building will enter "low power mode" on 3 AM, and True Mickey will battle the player at this time. Sometimes, he will move to the Office, and the player must turn on the lights to make him go away, in order to continue the battle. Once the player reaches 6 AM, the "true final battle" begins.

If the player completes the route of the True Ending, Jake will become friends with True Mickey while Photo-Negative Mickey apologizes to him.

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True Mickey appears identical to his A:DI counterpart, except that he has much more darker textures, while his arms and legs are wider, and his specular highlights have a glitch-like effect (making nearly his whole body shiny). His eyes appear to be similar to the ones of Suicide Mouse. True Mickey will occasionally appear in the cameras on all nights. He goes in the same pattern as Photo-Negative Mickey, but starts from the Staff Area on Night 6, and can enter the Office through the Meat Freezer or the Lounge. Once he is in the office, the player must activate the light to lure him away.

Characters
[show/hide]
Suits
Photo-Negative MickeyOswaldThe FaceSuicide MouseAcephalousPhoto-Negative MinniePlutoWillyClassic OswaldMickMickCorruptusPete
Heads
Daisy DuckDisembodied
Humanoids
GodUndyingSlester
Humans
Jake SmithGreg Mac LochlainnLisaHenry
Other
HourglassTrue MickeyOH DEAR GODBlood Mctomato of drugs and non-Photonegativeness doom!!!
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