Were you looking for MickMick's counterparts: The Face, Corruptus or True Mickey?
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MickMick is a major antagonist in Five Nights at Treasure Island: Found Revision 1. DescriptionMickMick was added to Five Nights at Treasure Island: Found Revision 1. He was going to be present in Abandoned: Discovery Island, but was scrapped due to memory limitations. In Update 1.1 exclusively, however, his promo and a scrapped jumpscare appear in the Extras menu. A render of him could also appear in the Caverns Entrance due to a bug. AppearanceMickMick appears identically as a carbon copy of the iconic Mickey Mouse. Unlike Photo-Negative Mickey, his colors match the original colors of Mickey Mouse, however they are slightly discolored. MickMick also has two expanding eye-sockets with a pair of human-like eyes (similar to those of True Mickey and The Face). BehaviourMickMick becomes active starting on Night 1, alongside Photo-Negative Mickey, who is also the first other character to become active on that night. He significally becomes more active on Night 5, along with Photo-Negative Mickey. He will start on the Roof before heading to the Pirate Caverns Entrance, and will enter the Office. When he is in the office, the player must shine the flashlight on his face to scare him away. Delaying or neglecting to do so will cause MickMick to attack the player. Additionally, shutting off a camera will cause MickMick to instantly kill the player. If the player hides under the desk while he is in the Office, he will also attack the player. LocationsMickMick starts his journey outside the building before entering the Pirate Caverns Entrance or the Roof, and will then move to the Office. JumpscaresIn his first jumpscare, MickMick jumps from the bottom of the screen with his hands up, and then MiсkMiсk grabs the player by the paws. All this is accompanied by a devilish, badly distorted version of Photo-Negative Mickey's screech. There is also a variant of the Jumpscare from Revision 1, in which MickMick comes out of the right side of the screen, looks at the player for half a second and punches him in the face with his paw. All this is not accompanied by animation, but only is the movement of the MickMick's model. Bugs
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